A two-volume official soundtrack, featuring all the original tracks for the game, as well as ten arrangements by doujin group INFINITY∞, was published in Japan by Glaive Music on August 31, 2014. A Vocaloid album, entitled Yumenikki no Tame no Waltz, was released on April 27, 2013. The manga was illustrated by Hitoshi Tomizawa, and was serialized in Takeshobo's web manga magazine Manga Life Win+ from May 2013 until March 2014. The title was licensed for digital distribution in the English language by J-Novel Club. The light novel is titled Yume Nikki: Anata no Yume ni Watashi wa Inai, and was written by Akira. The game was adapted into both a manga and a light novel. Various merchandise based on the game has been released under the "Project Yume Nikki" brand. It was also released for the Nintendo Switch on February 21, 2019. It was revealed after a two week countdown on Kadokawa Corporation's website following the release of Yume Nikki on Steam. It was developed by Active Gaming Media under supervision and cooperation from Kikiyama, featuring some unused design concepts from the original game.
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Ī 3D reboot of the game, Yume Nikki: Dream Diary, was released for Windows on February 23, 2018. The game was later released on Steam by publisher Playism on January 10, 2018. The latest version, 0.10, featured general bug fixes and became available on October 1, 2007. With each following version from 0.01 to 0.09, new features and content were progressively introduced, along with various bug fixes. The first public release of the game took place on June 26, 2004, as a demonstration preview of an incomplete game. There is no way to encounter a game over in the game, though enemies do exist in the form of NPCs that can teleport the player to inescapable areas, forcing them to wake up or use an effect to return to the nexus. The purpose of the game is for the player to navigate these dream worlds to obtain 24 items known as "effects". These 12 worlds, in turn, connect to a number of other worlds, forming a large and expansive area for the player to explore. This takes Madotsuki to a nexus of 12 doors, with each leading to a different world. Madotsuki's dream resembles the room she's in, except she is able to leave the room. After Madotsuki falls asleep, she begins to dream. windowed) at home in her apartment, the only area she can explore when awake, as Madotsuki shakes her head in refusal if the player guides her to leave. Players control a girl named Madotsuki ( 窓付き, lit. Madotsuki with the bike effect equipped, showcasing the game's surrealist nature In addition, a manga adaptation and various fangames inspired by it have also been released. A 3D reboot, Yume Nikki: Dream Diary, was released the following month. The game was later released on Steam by publisher Playism in January 2018. While initially receiving minimal attention, it has garnered a cult following since its release and has been cited as an influence on other games.
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The initial version was released for free in June 2004 with subsequent updates over time, the last occurring in 2007.
The game's primary objective is to collect items known as "effects" that grant Madotsuki new abilities and allow players to progress to new areas, with the game ending after 24 of them have been collected.
The game was created using RPG Maker 2003, but lacks most elements commonly associated with role-playing games, such as battle, leveling up, and quests. In the game, players explore the dreams of the protagonist, named Madotsuki, where they encounter a number of surrealistic horror creatures and locations. Dream Diary) is a surreal adventure game by pseudonymous Japanese developer Kikiyama.